This makes it easier to notice jerky movement, while in other media motion blurring occurs naturally. This perception of the game experience is because games are interactively controlled and frames are generated as still points in time with no natural motion blur. High frame rates look good - smooth and fluid low frame rates look bad - uneven and laggy. It is a general concept not unique to computer video games, although it is an important aspect for video games as it can affect the quality of the game experience. For a list of games without support, see games that do not support 60 FPS.įrame rate or frame frequency, often measured in frames per second (FPS), is the frequency (rate) of which frames (images) are rendered at. 4.5 HDMI signal overclock on 60 Hz displays that also have VGA portsįor a list of games with support, see high frame rate support (120+ FPS) or 60 FPS support.3.1 Force games to use a custom refresh rate.